Gambling involves risking something of value on an activity based primarily on chance in the hope of making a profit. While most people gamble responsibly and have no problem, a small percentage of individuals develop gambling disorder (DSG), defined in the Diagnostic and Statistical Manual of Mental Disorders-Fifth Edition as a persistent and recurrent pattern of gambling behavior that is associated with substantial distress or impairment.
There are many reasons why people gamble, including for social or entertainment purposes. For example, some people enjoy gambling because it is a fun group activity or because they believe that they can win big and change their lives. Others find that it provides an escape from their daily routines and stressors by allowing them to forget about their problems for a short period of time. In addition, the brain releases dopamine – a feel-good neurotransmitter that makes you excited – when you gamble, which reinforces the enjoyment.
But, while gambling does provide some enjoyment and relaxation, it also has significant negative impacts on the gambler and their family and friends. These impacts can be categorized as personal, interpersonal and community/society levels and can include invisible, or external, costs that are not directly associated with gambling, such as the effect of gambling on other activities and relationships. They can also be characterized as visible, or monetary, and include things such as the financial burden that gambling places on gamblers and their families. In addition, gamblers can also incur employment-related impacts that are a result of their gambling behavior.